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Tourists visiting Greenland can experience simulated ancestral journeys through advanced virtual reality, connecting them deeply with the Greenlandic indigenous culture and history.

Tourism, Possible Futures, Medium Term (3 - 5 years)

Scenario Generated from ''Genocide against Greenland': The country's dark history - and does it want Trump?' - BBC News

Future Arc and Implications

Grow Arc

Social Impact: Increased cultural understanding fosters tolerance but risks superficial engagement and commodification of indigenous heritage.

Technological Impact: VR technology becomes ubiquitous and hyper-realistic, enhancing the tourism experience but demanding significant energy consumption.

Ecological Impact: Expanded infrastructure and tourism footprint exacerbate environmental pressures on Greenland's fragile ecosystems.

Economic Impact: Tourism booms, creating jobs and revenue but potentially displacing traditional industries and creating economic dependency.

Political Impact: Government supports and regulates the VR tourism industry, balancing economic benefits with environmental concerns and cultural preservation.

Narrative: VR tourism transforms Greenland into a global destination, providing immersive experiences and economic prosperity, but at a growing environmental cost.


Collapse Arc

Social Impact: Breakdown of VR infrastructure leads to disillusionment, loss of tourism revenue, and potentially social unrest.

Technological Impact: VR systems malfunction due to climate change-related disruptions or economic downturn, rendering the experience unreliable.

Ecological Impact: Extreme weather events and resource scarcity further damage the tourism industry and Greenland's natural environment.

Economic Impact: Economic collapse occurs due to over-reliance on VR tourism, leading to job losses and social hardship.

Political Impact: Government fails to maintain VR infrastructure and support the tourism sector, causing political instability.

Narrative: Climate change and economic instability cripple Greenland's VR tourism industry, leading to societal collapse and ecological devastation.


Discipline Arc

Social Impact: Strict regulations and VR access quotas ensure equitable distribution of benefits and minimize cultural impact on local communities.

Technological Impact: Standardized VR platforms and centralized data management allow for efficient resource allocation and monitoring of user behavior.

Ecological Impact: Carbon tax and strict environmental regulations are imposed on VR tourism to minimize its ecological footprint.

Economic Impact: Government controls VR tourism revenue and reinvests it in sustainable development projects and indigenous cultural programs.

Political Impact: Centralized government authority manages all aspects of VR tourism, ensuring adherence to ethical guidelines and sustainability targets.

Narrative: A planned and regulated VR tourism system prioritizes cultural preservation, environmental sustainability, and equitable distribution of benefits under strict governmental control.


Transform Arc

Social Impact: VR experiences foster genuine empathy and cross-cultural understanding, leading to a deeper appreciation of Greenlandic culture.

Technological Impact: VR transcends simple simulation and becomes a tool for indigenous storytelling and cultural revitalization.

Ecological Impact: VR tourism inspires environmental stewardship and motivates global action to combat climate change.

Economic Impact: VR tourism empowers indigenous communities to control their narrative and benefit directly from cultural heritage.

Political Impact: Indigenous self-governance expands, leveraging VR tourism as a platform for cultural expression and political advocacy.

Narrative: VR tourism sparks a cultural and spiritual reawakening, empowering indigenous communities and inspiring a global commitment to sustainability and cultural preservation.

Product ideas generated based on this scenario

Projects inspired by this scenario

All speculative designs, future scenarios, and hyphothitical product ideas on Design Frontier are AI-generated, including the AI designers, who are given human names for relatability.