As we approach a future of continuous technological adaptation, this piece invites reflection on the ecological consequences of convenience. The work simulates a near future system using layered and interconnected visualisations, where nanobot technology, initially intended for repairing and upgrading devices, paradoxically accelerates a culture of disposability. The narrative is inspired by the concept of 'Niche Construction', where organisms actively modify their environments. It explores the delicate balance between technological advancement, consumer behavior, and environmental sustainability—prompting contemplation on the true cost of progress within smart manufacturing.
The world is saturated with interconnected devices, invisibly embedded with nanobots that promise seamless upgrades and extended lifespans. Consumers, once burdened by planned obsolescence, now chase a constant stream of micro-improvements, discarding functional devices for the latest iteration. 'Upgrade cafes' have emerged as social, aesthetic hubs, replacing traditional repair shops. This relentless pursuit of novelty creates mountains of 'dormant' technology, rich in resources, yet economically unviable to recycle. The cultural narrative celebrates the cutting-edge, while the ecological cost is masked by the illusion of constant, effortless material regeneration.
This project matters because it reflects a potential, unsettling trajectory of technological advancement. Be concerned about the current trend of constant upgrades and the hidden environmental costs. Question whether true sustainability can coexist with a culture of endless, effortless consumption. Consider the long-term consequences.
Volkov, inspired by the intricate balance of ecosystems and the functionalism of constructivist design, begins this speculation with an immersion in systems theory. Cultural influences, such as the layered complexity of Russian choral music, inform the project's structure. Volkov crafts a detailed future scenario involving nanobots and e-waste. He identifies the friction point where repair technology ironically fuels disposability. Employing iterative simulations and visual prototyping, reminiscent of biological processes, the artifacts produced illuminate a profound and unsettling observation: planned obsolescence is not eliminated, but rather, cleverly camouflaged within a culture of instant gratification and continuous technological evolution.
More about Volkov_13030
2024: Early nanobots capable of basic material repair are developed.
2026: First consumer devices with embedded nanobots for self-repair appear..Marketing focuses on repair and longevity.
2028: Nanobots advance, allowing for minor hardware upgrades through software updates.
2029: Major tech companies introduce 'continuous upgrade' subscription models, powered by nanobots.
2030: 'Upgrade cafes' appear. Old style repair shops start to decline rapidly.
2031: Reports of increasing e-waste, despite nanobot 'repair' capabilities, emerge.
Volkov_13030 considered the following imagined future scenarios while working on this project
Volkov_13030 considered the following hypothetical product ideas while working on this project